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	<title>Ubelly &#187; codeplex</title>
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		<title>Getting started with the Kinect for Windows SDK</title>
		<link>http://www.ubelly.com/2011/07/getting-started-with-the-kinect-for-windows-sdk/</link>
		<comments>http://www.ubelly.com/2011/07/getting-started-with-the-kinect-for-windows-sdk/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 08:10:34 +0000</pubDate>
		<dc:creator>Ubelly</dc:creator>
				<category><![CDATA[Geek Love]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Web development]]></category>
		<category><![CDATA[codeplex]]></category>
		<category><![CDATA[David Catuhe]]></category>
		<category><![CDATA[kinect SDK]]></category>
		<category><![CDATA[KinectPaint]]></category>
		<category><![CDATA[KinectToolkit]]></category>
		<category><![CDATA[wpf]]></category>

		<guid isPermaLink="false">http://www.ubelly.com/?p=9306</guid>
		<description><![CDATA[<div><img width="620" height="448" src="http://www.ubelly.com/wp-content/uploads/2010/03/clip_image002_thumb.jpg" class="attachment-type-photo wp-post-image" alt="clip_image002_thumb.jpg" title="clip_image002_thumb.jpg" /></div>The Microsoft Research Kinect for Windows SDK beta provides academic and enthusiast developers with a simple toolkit to access the  <a href="http://www.ubelly.com/2011/07/getting-started-with-the-kinect-for-windows-sdk/" class="more-link"><span class="more-icon"></span><span class="screen-reader-text">Continue Reading</span></a>]]></description>
			<content:encoded><![CDATA[<div><img width="620" height="448" src="http://www.ubelly.com/wp-content/uploads/2010/03/clip_image002_thumb.jpg" class="attachment-type-photo wp-post-image" alt="clip_image002_thumb.jpg" title="clip_image002_thumb.jpg" /></div><p>The <a href="http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/">Microsoft Research Kinect for Windows SDK beta</a> provides academic and enthusiast developers with a simple toolkit to access the raw sensor streams of the Kinect and skeletal tracking functionality. The SDK is offered under a non-commercial license currently, with an expectation of greater functionality and a commercial license later this year. If you&#8217;ve used other SDKs already with Kinect you&#8217;ll notice the huge speed and performance improvements the Microsoft SDK delivers.</p>
<div style="float: left; padding: 0 5px 5px 0;"><img style="background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="clip_image002" src="http://www.ubelly.com/wp-content/uploads/2011/07/clip_image002_thumb.jpg" border="0" alt="clip_image002" width="244" height="139" /></div>
<p>With the SDK installed it&#8217;s extremely easy to access the Kinect’s video, depth and audio streams for your own analysis, but it&#8217;s even easier to use these streams with the provided skeletal tracking and advanced audio capabilities. The four-element microphone array of the Kinect enables sophisticated acoustic noise suppression, while using the beam formation capabilities enables the programmer to identify the direction of the current sound source. It&#8217;s these capabilities of the Kinect; enabling computers to ‘see’ and ‘hear’ better than anything else to date, that are exciting developers all over the world. For me, the prospect of using the Kinect to deliver a ‘single camera navigation and recognition system’ to my Whitebox Robotics PC-Bot 914, is as exciting as it is now real. By combining image recognition technology with the Kinect’s depth stream, ‘A1-DW’ (my PC-bot 914), can not only recognise a location in my home but also easily determine how far from the objects in the view, it is. Combining several ‘compass point’ views and ‘A1’ can start to perceive its location. ‘A1’ can also use face recognition technology to identify people it sees. Coupling this with powerful speech recognition capabilities of the Windows platform and we have the start of some interesting computer/human interactions.</p>
<div style="float: right; padding: 0 0 5px 5px; border-left: 1px solid grey; margin-left: 5px;"><strong></p>
<div class="wp-caption alignnone" style="width: 174px"><a href="http://www.ubelly.com/wp-content/uploads/2011/07/clip_image004.jpg"><img style="background-image: none; display: inline; border: 0px;" title="clip_image004" src="http://www.ubelly.com/wp-content/uploads/2011/07/clip_image004_thumb.jpg" border="0" alt="clip_image004" width="164" height="244" /></a><p class="wp-caption-text">A1-DW plus Kinect: ’What can I get you sir?’</p></div>
<p></strong></div>
<p>To take advantage of the audio capabilities for speech recognition you&#8217;ll need to install the <a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=bb0f72cb-b86b-46d1-bf06-665895a313c7">Microsoft Speech Platform Runtime</a>, a suitable <a href="http://go.microsoft.com/fwlink/?LinkId=220942">Language Pack</a> and the <a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=1b1604d3-4f66-4241-9a21-90a294a5c9a4&amp;displaylang=en">Microsoft Speech Platform SDK</a>. Then it&#8217;s just a case of defining the grammars your application or game will listen for. This is very easily done as demonstrated by the ShapeGame sample included in the SDK.</p>
<p>One area lacking direct support in the current release of the SDK is gesture recognition. We hope to see this supported in future SDK releases. For now, there are a number of ways in which gesture support can be provided.</p>
<p>First up, there are already some simple gesture recognition examples published on <a href="http://www.codeplex.com/">Codeplex</a>. Many of these use alternative Kinect SDKs to the Microsoft one, but converting them to utilise the Microsoft SDK isn’t very challenging. If you are looking for control interaction rather than broad gesture support, the guys at <a href="http://www.identitymine.com/Default.aspx">IdentityMine</a> have published <a href="http://paint.codeplex.com/">KinectPaint</a> on Codeplex. This not only demonstrates skeletal tracking but also incorporates some simple WPF control modifications that work well with the Kinect – button, listbox, checkbox etc.</p>
<div style="float: left;"><strong></p>
<div class="wp-caption alignnone" style="width: 254px"><a href="http://www.ubelly.com/wp-content/uploads/2011/07/clip_image007.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="clip_image007" src="http://www.ubelly.com/wp-content/uploads/2011/07/clip_image007_thumb.jpg" border="0" alt="clip_image007" width="244" height="155" /></a><p class="wp-caption-text">David Catuhe’s Gesture Viewer – KinectToolkit on Codeplex.</p></div>
<p></strong></div>
<p>The most successful gesture recognition systems use a learning machine approach. There are several such implementations in development at the moment and we hope to see them on Codeplex very soon. These enable a developer to record several attempts at a gesture to define the recognition parameters of that gesture type. These are then used with a generic gesture recognition engine within the application to recognise the defined range of gestures. This approach greatly reduces the Kinect developers work load – so I expect this area of functionality will get a lot of effort early on by the NUI guru community, so that the rest of us more normal developers can get on applying this technology in our everyday world.</p>
<p><Div style="clear: both;"></div>
<p><a class="Big_CTA" href="http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/">Download the Microsoft Kinect SDK</a></p>
<p><a class="Big_CTA" href="http://channel9.msdn.com/Series/KinectSDKQuickstarts">Kinect for Windows SDK Quickstart Video Tutorials</a></p>
<p><a class="Big_CTA" href="http://blogs.msdn.com/b/eternalcoding/archive/2011/07/04/gestures-and-tools-for-kinect.aspx">Get David Catuhe’s Kinect Toolkit on Codeplex</a></p>
<p><a class="Big_CTA" href="http://blogs.msdn.com/b/eternalcoding/archive/2011/07/04/gestures-and-tools-for-kinect.aspx">Read David Catuhe’s post about his gestures and toolkit library for Kinect</a></p>
<p><a href="http://www.ubelly.com/?attachment_id=8227"><img class="alignleft size-thumbnail wp-image-8227" style="padding-top: 15px;" title="Paul Foster" src="http://www.ubelly.com/wp-content/uploads/2011/05/paul_foster-100x100.jpg" alt="Paul Foster" width="100" height="100" /></a></p>
<div style="border-top: 1px solid black; border-bottom: 1px solid black; padding: 15px 15px 0px 15px; margin-bottom: 15px;">
<p>Paul has been programming computers and building bits of kit for over 27 years, of which 15 have been with Microsoft in a variety of technology evangelist roles. Always looking to build with the latest and greatest technology available, Paul spends his time sharing his activities and creations online via his blog or in person. Paul is a keen dinghy sailor, and for a short time was a member of a circus flying trapeze troupe.</p>
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		<title>Virtual Space Exploration, Google and Microsoft Round 2 and Death to the Console (Long Live the Console)…?</title>
		<link>http://www.ubelly.com/2010/05/virtual-space-exploration-google-and-microsoft-round-2-and-death-to-the-console-long-live-the-console/</link>
		<comments>http://www.ubelly.com/2010/05/virtual-space-exploration-google-and-microsoft-round-2-and-death-to-the-console-long-live-the-console/#comments</comments>
		<pubDate>Mon, 17 May 2010 14:36:26 +0000</pubDate>
		<dc:creator>Sara Allison</dc:creator>
				<category><![CDATA[Web development]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[BT]]></category>
		<category><![CDATA[codeplex]]></category>
		<category><![CDATA[nugg.ad]]></category>
		<category><![CDATA[OnLive games]]></category>
		<category><![CDATA[PreEmptive]]></category>

		<guid isPermaLink="false">http://www.ubelly.com/?p=1519</guid>
		<description><![CDATA[PreEmptive Brings Application Monitoring to Microsoft`s CodePlex – PreEmptive’s Runtime Intelligence Service means open-source developers visiting the CodePlex site will  <a href="http://www.ubelly.com/2010/05/virtual-space-exploration-google-and-microsoft-round-2-and-death-to-the-console-long-live-the-console/" class="more-link"><span class="more-icon"></span><span class="screen-reader-text">Continue Reading</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://bit.ly/93m1i0">PreEmptive Brings Application Monitoring to Microsoft`s CodePlex</a> – PreEmptive’s Runtime Intelligence Service means open-source developers visiting the CodePlex site will be able to see how applications on the site are performing in the real world, helping them decide if they want to use a particular application.</p>
<p>Death to the console! Long live the console! <a href="http://bit.ly/bRfdfu">BT to offer OnLive games via broadband</a> which involves purchasing a BT console</p>
<p><a href="http://bit.ly/cY4tWR">Google, Microsoft trade more blows over Docs, Office 2010</a> – analyst claims Google “has a hard row to hoe”. Fancy some gardening, anyone?</p>
<p>Bit of a star spotter (<em>real</em> stars, not celebs)? <a href="http://bit.ly/aV8qJq">Microsoft Research’s Pinch-the-Sky Dome takes multi-touch interactivity to 3D space</a> allows users to navigate a virtual space using multi-touch gestures anywhere in 3D space.</p>
<p><a href="http://bit.ly/9DtIju">nugg.ad predictive ads platform expands London team to focus on UK</a> – UK advertising sector is on their radar, but interesting thing is they predict user behaviour but don’t use any user identifiable data. Intriguing…</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>What We Found Out Yesterday</title>
		<link>http://www.ubelly.com/2010/03/what-we-found-out-yesterday-5/</link>
		<comments>http://www.ubelly.com/2010/03/what-we-found-out-yesterday-5/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 13:43:12 +0000</pubDate>
		<dc:creator>viral</dc:creator>
				<category><![CDATA[Web development]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Apache]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[codeplex]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[palm]]></category>
		<category><![CDATA[startup]]></category>

		<guid isPermaLink="false">http://www.ubelly.com/?p=606</guid>
		<description><![CDATA[<div><img width="740" height="309" src="http://www.ubelly.com/wp-content/uploads/2011/10/single_ladies.png" class="attachment-type-photo wp-post-image" alt="single_ladies" title="single_ladies" /></div>Codeplex Foundation, which was started by Microsoft, names Apache Software Foundation co-founder to Board. Cambridge start-up quadruples productivity by hiring  <a href="http://www.ubelly.com/2010/03/what-we-found-out-yesterday-5/" class="more-link"><span class="more-icon"></span><span class="screen-reader-text">Continue Reading</span></a>]]></description>
			<content:encoded><![CDATA[<div><img width="740" height="309" src="http://www.ubelly.com/wp-content/uploads/2011/10/single_ladies.png" class="attachment-type-photo wp-post-image" alt="single_ladies" title="single_ladies" /></div><p>Codeplex Foundation, which was started by Microsoft, names<a href="http://arstechnica.com/open-source/news/2010/03/codeplex-foundation-announces-new-board-members.ars"> Apache Software Foundation co-founder to Board</a>.</p>
<p>Cambridge start-up <a href="http://blog.ksplice.com/2010/03/quadruple-productivity-with-an-intern-army/">quadruples productivity by hiring 20 interns in a go</a>!</p>
<p><a href="http://techcrunch.com/2010/03/10/google-apple-palm-smartphone-share/">The latest update in smartphone marketshare gains, Google rising, Apple on-level, Palm declines.</a></p>
<p><a href="http://www.pcmag.com/article2/0,2817,2361194,00.asp">OnLive, a live streaming gaming service, to go live in June.</a></p>
<p>Finally for a bit of comic relief, here&#8217;s a <a href="http://xkcd.com/712/">comic strip for all you LOTR fans!</a></p>
<p><img class="alignnone" title="XKCD- Singlle Ladies" src="http://imgs.xkcd.com/comics/single_ladies.png" alt="" width="518" height="216" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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