The Surface 2.0 SDK has been released along with a new developer centre, with resources like whitepapers, a design and interaction guide, hands on labs and forums.
The Surface 2.0 SDK means you can create applications that take advantage of the new PixelSense™ technology delivered in the Surface 2.0 platform.
‘What’s PixelSense?’ I hear you cry. Well, it’s what allows a display to recognise fingers, hands and objects placed on the screen, enabling vision-based interaction without the use of cameras. The individual pixels in the display see what’s touching the screen and that information is immediately processed and interpreted. Clever, that.